Hello all, and welcome to my blog. I am, of course, Dinosaur Pirate. You may know me from around the web, but most likely not. Firstly, a little about me: I am an artist and writer, currently working on a web comic project known as Blackwell Chronicles. More than that, however, I am a gamer, nostalgia lover, and all-around nerd. So I’ve started this blog to celebrate and share things that I enjoy, love, or hate enough to talk about. I may even end up blogging about a little plastic caveman at some point.
But enough about me! Let’s get this show rolling. As a child of the 90’s, much of my childhood revolved around one thing: Nintendo. Super Nintendo, to be precise… I was too young during the golden age of the NES. The Super Nintendo, or SNES, was a thing of beauty. At the time, the graphics and sound were unparallelled, and many of its games are to this day considered among the finest released on any system, ever. And what better way to kick off this blog than with one such game?
Were you expecting something else? Like Super Mario World, or perhaps Super Metroid? Well screw you, this game is awesome. Growing up, I like many others was obsessed with a little show called Mighty Morphin’ Power Rangers. Cobbled together from japanese Super Sentai footage, this campy, stupid little show took America by storm. There were toys, food tie-ins, and even a live tour, and that was just the beginning. Naturally, the success of the series led to a ridiculous number of video games for various consoles. And this one might just be the best!
So let’s get started! As the title suggests, this was a fighting game. And a pretty well-polished one too, if I may say so. Fighting games were nothing new at the time, and this one tends to be forgotten in favor of some of the other SNES offerings, such as Street Fighter II and Mortal Kombat. But I feel that this is an underappreciated gem that deserves just as much recognition as other SNES fighters.
MMPR: FE offers three different modes: Story, Fighting, and Trial. “Story” is a bit misleading, as there’s really no actual story… instead, it essentially serves as this game’s arcade mode. Fighting is versus mode, where you can play against a friend or the computer, or have two computer players fight eachother. And lastly, Trial, which is essentially survival mode… beat as many enemies as you can without dying. Let’s dive into Story Mode first, shall we?
Here’s the one major disappointment of this game. Out of the 8 playable characters, you only get to choose from two in Story Mode: Thunder Megazord, and Mega Tigerzord. It would’ve been nice to be able to choose from the full roster, but oh well.
Like most Power Rangers fans, I was completely smitten with Tommy Oliver, a.k.a. the White Ranger. So as a kid, naturally, I would always play as White Tigerzord. Now however, I feel that Thunder Megazord is the better of the two. Your mileage may vary, but this time I’m picking ol’ Thundie.
I guess Tommy was pretty pissed that he got sidelined, because first up was Mega Tigerzord. Now, this game is pretty easy to pick up and play. It’s your basic fighter, with easy-to-learn, responsive controls and simple special moves. However, the way special moves work is very unique. See that little meter right underneath your life bar? Well, that fills up rapidly throughout the fight. If you do a special move when the meter is full, it will be much more powerful and your bar will advance to the next level. First is blue, then pink, then finally green. Once you’ve done three full-power specials, you can perform a devastating super move, indicated by a “Lightning Meter”, which I’m pretty sure is also the name of the garage band next door.
In addition to the Megazords (the other two being Ninja Megazord and Shogun Megazord), there are also monsters. Aside from the obvious choices of Goldar and Lord Zedd, they also decided to put in Silver Horns and Lipsyncher, for some reason. I gotta say, those definitely wouldn’t have been my first choices. Why not Pirantishead? Or my personal favorite, Pudgy Pig?
Anyway, just punch them right in their stupid faces and move on. You’ll probably be breezing through the earlier fights pretty easily, and eventually you’ll get to Goldar. Naturally, this means that you’re near the end.
Goldar’s a bit tougher than the others, by which I mean he actually understands the concept of blocking. Still, he was no match for the might of the Thunder Megazord. After whupping up on him, I reached the last fight… Lord Zedd.
See that second picture there? I’m not 100% sure what causes it (I think it happens when you try to grab eachother at the same time), but you sometimes enter what I like to call a “grapple war”. You and the enemy grab eachothers hands, and you need to buttonmash to get out of it and throw them. This sort of thing happened from time to time in the show, so it’s neat to see it here.
As you might expect, Zedd is the toughest enemy so far. He’s quick, powerful, and an all-around badass with quite a variety of special moves. But even he was no match for a Giant Robot Uppercut (incidentally, the name of the other garage band next door).
As a kid, I was stoked. I’ve never been particularly great at video games, and back then, beating one was a rarity. I’m pretty sure beating Lord Zedd gave me my first stiffy. But I wasn’t prepared for what came next.
Lightning comes from the sky, completely obliterating Zedd! And then…
Holy shit it’s Ivan Ooze. Yes, Ivan Ooze, the villain of Mighty Morphin’ Power Rangers: The Movie. I certainly wasn’t prepared for that! And, of course, he wiped the floor with me. Ooze is the most powerful character in the game. He flies freely around the level and uses powerful special moves, decimating you if you try to just rush in and attack him.
As a kid, this was pretty daunting. However, the trick to beating him is actually quite easy: just block, and then hit him once or twice in between specials. That’s it. Really. I’m ashamed to admit it took me quite a few tries to figure it out back then, but then again I was 7.
Ivan Ooze explodes, and you’re greeted with a triumphant ending screen! I must say, that ending is pretty rad. I kind of want it tattooed across my back now.
So that’s Mighty Morphin’ Power Rangers: The Fighting Edition. It may not be as well known as some of the other games in the SNES library, but it’s a memorable little fighter that still has a special place in my heart. Even to this day I still pop it in my SNES from time to time. If you still have one, try tracking down a copy! If you don’t, emulate it. Pirate.
I won’t get into Fighting And Trial mode too much, because they’re pretty self-explanatory. In these modes, however, you get to pick from the full roster.
Each character is completely unique, and each is enjoyable to play as in their own way. However, I like Goldar best. Not only is he powerful, but he’s flying blue ape/kitty in golden armor. Why would you play as anyone else?
There’s also a code that lets you play as Ivan Ooze.
Y’know, if you’re an asshole.